by indigenousgamedevs_kisgdk | Dec 5, 2020 | Talks & Articles
Allen Turner was invited to be part of the Digital Storytelling Colloquium at the Institute for Digital Research in the Humanities at the University of Kansas. An Afro-Indigenous game designer, storyteller, artist, dancer and author, Allen Turner believes in the power...
by indigenousgamedevs_kisgdk | Nov 17, 2020 | Talks & Articles
The panel “Decolonial Practices in Playful Media” at A MAZE. / Berlin 2020 discusses strategies and maneuvers in game development as they relate to resistance to and repair of colonial structures and ideas. Karina Griffith is in conversation with Allan...
by indigenousgamedevs_kisgdk | Oct 24, 2020 | Talks & Articles
Written by Mercedes Acosta With proper adherence to COVID-19 safety guidelines halting the physical convention circuit, many festivals have had to move entirely online. In the 2020 virtual imagineNATIVE Film + Media Arts Festival, the “Night of the Indigenous Devs”...
by indigenousgamedevs_kisgdk | Oct 13, 2020 | Talks & Articles
Written by Santo Aveiro-Ojeda In May of 2019, I released DON’T WAKE THE NIGHT under the label Brujeria @ Werk, a project I had been working on and directing since 2017. Talking about it makes that feel very far away, and it still feels weird to think about it...
by indigenousgamedevs_kisgdk | Aug 13, 2020 | Talks & Articles
Just what is an Indigenous video game and what does it look like? Meagan Byrne, founder and Narrative Mechanics Designer at Achimostawinan Games, explores that question in relation to her own work at Dirty Rectangles 2020. Meagan Byrne is an Âpihtawikosisân (Métis,...
by indigenousgamedevs_kisgdk | Jun 3, 2020 | Talks & Articles
As Indigenous game developers, we offer support in solidarity with Black game developers. Disparities for our communities have many crossovers, and it’s through games like Treachery in Beatdown City by Shawn Alexander Allen of Nuchallenger and Manuel Nico Marcano of...